Blaster have two types of resources, Bullets and the Dynamo Gauge. Blasters uses the skill Magnum Punch as the default melee attack, with Double Blast being added in 2nd Job Advancement. Another skill, Revolving Cannon, can be used simultaneously to cause additional damage and charge the Dynamo Gauge by 1 at the cost of 1 bullet. Once the Gauge is full, Bunker Buster Explosion, a devastating skill, can be used. With each Dynamo Gauge bar filled (starting at 3, and going up to 6 by 4th Job Advancement), the damage of Bunker Buster Explosion will increase, and the number of Shockwaves caused by the skill will increase.