Class
From MapleWiki, the MapleStory database that anyone can edit
A class is essentially the selection of job you choose to pursue in Maple Story. As a beginner, you may not have a job yet. But with a lot of training, you will soon meet the requirement for your 1st job advancement. With new skills added after their job advancement, a beginner should be able to level up quite rapidly. Beginner Should Lvl Really Fast Due To Lvlers
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Beginner and Noblesse
- Main article: Beginner
| Novice | First Job | Second Job | Third Job | Fourth Job |
| Beginner | ||||
| Noblesse | ||||
- Basic Information
- Home Location:Maple Island
- Requirement:None
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Warrior
- Main article: Warrior
| Novice | First Job | Second Job | Third Job | Fourth Job |
| Beginner | ||||
| Swordman | Fighter | Crusader | Hero | |
| Page | White Knight | Paladin | ||
| Spearman | Dragon Knight | Dark Knight |
- Basic Information
- Home Location: Perion - Victoria Island
- Requirement: Lvl 10 with 35 Str
- Level 10, with 35 STR (1st Job)
- Level 30, 2nd Job Advance Instructor Test (2nd Job)
- Level 70, 3rd Job Advance Instructor Test (3rd Job)
- Level 120, 4th Job Advance Instructor Test (4th Job)
during level 10-40 strength +3 and dex +2 after level 40 with 80 dexterity after level 40 put ability points to strength
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Magician
- Main article: Magician
| Novice | First Job | Second Job | Third Job | Fourth Job |
| Beginner | ||||
| Magician | Wizard (Fire/Poison) | Mage (Fire/Poison) | Arch Mage (Fire/Poison) | |
| Wizard (Ice/Lightning) | Mage (Ice/Lightning) | Arch Mage (Ice/Lightning) | ||
| Cleric | Priest | Bishop |
- Basic Information
- Home Location: Ellinia - Victoria Island
- Requirement: Lvl 8 with 20 Int
- Level 8, with 20 Int (1st Job)
- Level 30, 2nd Job Advance Instructor Test (2nd Job)
- Level 70, 3rd Job Advance Instructor Test (3rd Job)
- Level 120, 4th Job Advance Instructor Test (4th Job)
+4 Int (Intellegence) +1 Luck do this all the way
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Bowman
- Main article: Bowman
| Novice | First Job | Second Job | Third Job | Fourth Job |
| Beginner | ||||
| Archer | Hunter | Ranger | Bow Master | |
| Crossbow Man | Sniper | Marksman |
- Basic Information
- Home Location: Henesys - Victoria Island
- Requirements: Lvl 10 with 25 Dex
Lvl 10 with 25 Dex (1st Job) Lvl 30 (2nd Job) Lvl 70 (3rd Job) Lvl 120 (4th Job)
Str equals lvl +5, rest goes in Dex
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Thief
- Main article: Thief
| Novice | First Job | Second Job | Third Job | Fourth Job |
| Beginner | ||||
| Rogue | Assassin | Hermit | Night Lord | |
| Bandit | Chief Bandit | Shadower |
- Basic Information
- Home Location: Kerning City - Victoria Island
- Requirement:
- Level 10, with 25 DEX (1st Job)
- Level 30, 2nd Job Advance Instructor Test (2nd Job)
- Level 70, 3rd Job Advance Instructor Test (3rd Job)
- Level 120, 4th Job Advance Instructor Test (4th Job)
Dexterity 2 times your level before level 40; after 40 Dexterity +1 luck +4 or +1 dexterity +4 strength(for strength bandits)
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Pirate
- Main article: Pirate
| Novice | First Job | Second Job | Third Job | Fourth Job |
| Beginner | ||||
| Pirate | Brawler | Marauder | Buccaneer | |
| Gunslinger | Outlaw | Corsair |
- Basic Information
- Home Location: Nautilius Port - Victoria Island
- Requirement:
- Level 10, with 20 DEX (1st Job)
- Level 30, 2nd Job Advance Instructor Test (2nd Job)
- Level 70, 3rd Job Advance Instructor Test (3rd Job)
- Level 120, 4th Job Advance Instructor Test (4th Job)
For Gunslinger - STR same level as you are. Remaining ap to DEX,
For Brawler - DEX same level as you are. The rest to STR
[edit] Knights Of Cygnus/Cygnus Knights
The names are written in this order:
MapleSEA/MapleGlobal
| Novice | First Job | Second Job | Third Job | Fourth Job |
| Noblesse | ||||
| Soul Master/Dawn Warrior | n/a | |||
| Flame Wizard/Blaze Wizard | n/a | |||
| Wind Breaker/Wind Archer | n/a | |||
| Night Walker/Night Walker | n/a | |||
| Striker/Thunder Breaker | n/a | |||
When getting the 1st job advancement at level 10, you can become a Training Knight, and you can choose one of the following Knights to be your job instructor.
Note: Cygnus knights may only reach level 120.
Soul Master/Dawn Warrior
- A swordsman with the Light Spirit. Turns the power of the Spirit into a soul form, andimbues it within the sword to use it.
- (Closely resembles a Fighter)
Flame Wizard/Blaze Wizard
- A magician with the Fire Spirit. Amplifies the power of the Spirit with magic to wield it.
- (Closely resembles a Fire/Poison Magician)
Wind Breaker/Wind Archer
- Closely bowman with the Wind Spirit. Loads the power of the Spirit into the bow to shoot wind-bearing arrows.
- (Closely resembles a Hunter)
Night Walker/Night Walker
A thief with the Darkness Spirit. Not only is the power of the Spirit used, but is capable of handling powerful poison.
- (Closely resembles an Assassin)
Striker/Thunder Breaker
- A pirate with the Lightning Spirit. Awakens the entire body with the power of the Spirit, and uses powerful bodily skills.
- (Closely resembles a Infighter/Brawler)
