- For the monster, see Shade (Monster).
Shade or Eunwol (
KR:Hangul:은월 Hanja: 隱月 romanja: Eun-wol lit. Hidden Moon) (in most versions) is one of the six Heroes who sealed away the Black Mage, and is part of the Pirate branch. Shade uses Knuckles as a primary weapon and Fox Marbles as a secondary weapon. He calls on the power of spirits for aid.
As one of the six heroes, he sacrificed his existence to prepare for the seal to seal away the Black Mage. However, nobody remembers his existence due to the nature of the seal. He later mysteriously finds himself in Vulpes of Grandis, where he is aided by a young girl named Moonbeam.
The Final Battle
During the final battle with the Black Mage, there were six brave heroes fighting the Black Mage for the protection of Maple World. Within the six of them, one hero stepped forward to perform the ultimate sacrifice to seal away the Black Mage. After successfully sealing away the Black Mage, he was cursed and banished to the world of Vulpes, where he woke up centuries later.
After staying with the Pointy-Ear Foxes for a while, Moonbeam wants Shade to be her companion. In an attempt to do so, she gives up her spirit powers to Shade, making Shade stronger but consequently making Moonbeam vulnerable to aggressors (which almost ended up in a forced marriage). As Shade saw it as a responsibility to protect Moonbeam, he promises to return after his business in Maple World is done.
Return to Maple World
Shade returns to Victoria Island with the help of the Pointy-Ear Foxes and decides to try to find his friends that should now be awake in the world.
The first hero Shade ended up looking for was Freud. However, Shade encountered Evan instead, who told him that Freud died some time after the final battle against the Black Mage. Shade vents his feelings of anger (because Freud did not mention about him in his tales after the final battle) by "writing a letter to Freud", putting it in a bottle and dumping it in Gold Beach.
After his encounter with Lucid, Shade goes to find Aran. After a period of struggle with some penguins, it is revealed that Aran does not have any memories of the past. Shade decides to look for the other two heroes, Phantom and Luminous.
Shade is alarmed when Phantom and Luminous are hostile towards him. By their facial expressions and tone, Shade understands that something is gravely wrong.
He goes to the time capsule the heroes kept inside the Lion King's Castle, learning that he was wiped off from existence. Thinking that he should start afresh in the new world of Vulpes, he returns there.
Return to Vulpes
Returning to Vulpes, Shade also discovers that no one, not even Moonbeam, remembers him. Moonbeam stated her spirit powers suddenly disappeared, thinking that the Fox God took them away to punish her for what she did (which she never knew). The Mark of Companionship done by Shade and Moonbeam is no longer there.
He realizes that every time he crosses the dimensions he will always be forgotten by the people inside the dimension that he left.
Using the power of spirits, Shade mixes melee and semi-long range attacks along with combos that are powerful and can debuff, but are often quite slow. His Close Call and Summon Other spirit also help him avoid certain death. He utilizes a large amount of passives and has very little buffs. He also has the ability to teleport via Fox Trot.
Second job advancement is given during Shade's quest chain where he arrives in Henesys.
Third job advancement occurs as a quest chain that appears upon reaching level 60. You must be in a map that allows teleportation.
- Shade is the only Pirate class that can teleport.
- In KMS, Shade originally made rice balls to distribute to the Animas.
- Shade's starting clothes are named after stars, Deneb and Altair. Deneb coincidentally happens to be the furthest star in the constellation, Cygnus.
- The contents of the "letter written to Freud" are determined by the player.
- It is revealed the heroes had once made a time capsule in Lion King's Castle.
- Shade is the only currently known person to have gotten into Phantom's secret safe - ironically through the same means (breaking the lock).