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The Familiar System is a feature that allows you to obtain special cards from monsters, make them stronger, and gain special bonuses while summoning them. Roro the Familiar Manager, a sentient handheld device, is given to every character by a Mysterious Man and his aide, to research and track all of the cards you collect. Many of the monsters you hunt will have a chance of dropping a Familiar Card (also known as "familiars") when defeated, and consuming these cards will allow you to summon that monster to assist you in battle, while also providing 2 random potential bonuses. At first, you will only be able to summon one familiar at a time, but you will be able to unlock two additional summoning slots as you progress.

As you collect more and more familiars, you will start to fill up Familiar Badges, which work as special sets dedicated to each area. Each set can give special bonus stats that will apply to your character (up to a certain amount at a time). Completing 1 Familiar Badge will unlock the 2nd Familiar Slot, and completing 10 will unlock the 3rd Familiar Slot.

Some monsters and bosses have familiar cards that are only obtainable through Familiar Booster Pack in the Cash Shop.

Roro the Familiar Manager
Eqp Roro the Familiar Manager
REQ Level 0
REQ Job Any
Number of Upgrades None
Tradability Untradable
Sold for Cannot be sold
Notes
  • Only one of this equipment may be in a player's possession at a time.
  • Only one of this equipment may be equipped at a time.


Familiar Badges[]

Familiar Badges consist of sets of familiars, granting an additional bonus upon gathering all the familiars within a set. You can equip up to 8 and stack the bonuses up to a certain amount:

  • STR: +2
  • DEX: +2
  • INT: +2
  • LUK: +2
  • All Stats: +2
  • All Stats: +1%
  • Max HP: +10
  • Max HP: +2%
  • Max MP: +5
  • Defense: +10
  • Defense: +2%
  • Weapon Attack: +2
  • Weapon Attack: +3%
  • Magic Attack: +2
  • Magic Attack: +3%
  • Speed: +2
  • Jump: +2
  • Damage: +3%
  • Critical Rate: +3%
  • Ignored Enemy DEF: +15%


The badges listed in red cannot be completed without a Familiar Booster Pack.

Picture and Name Monsters Effects
FamiliarBadge Starter Badge
Starter Badge

Use Snail Familiar Snail Familiar
Use Blue Snail Familiar Blue Snail Familiar
Use Spore Familiar Spore Familiar
Use Red Snail Familiar Red Snail Familiar

Max HP: +5
FamiliarBadge Snowflake Badge
Snowflake Badge

Use Muru Familiar Muru Familiar
Use Murupa Familiar Murupa Familiar
Use Murupia Familiar Murupia Familiar
Use Murumuru Familiar Murumuru Familiar
Use Murukun Familiar Murukun Familiar

Max HP: +5
FamiliarBadge Oppressor Badge
Oppressor Badge

Use Potted Sprout Familiar Potted Sprout Familiar
Use Potted Morning Glory Familiar Potted Morning Glory Familiar
Use Grape Juice Bottle Familiar Grape Juice Bottle Familiar

Max HP: +5
FamiliarBadge Shadow Badge
Shadow Badge
LUK: +2
FamiliarBadge Magical Badge
Magical Badge
INT: +2
FamiliarBadge Secret Badge
Secret Badge
Weapon Attack: +1
Defense: +5
FamiliarBadge Mesa Badge
Mesa Badge
STR: +2
FamiliarBadge Peaceful Badge
Peaceful Badge
DEX: +2
FamiliarBadge Beach Badge
Beach Badge
Speed: +1
Magic Attack: +1%
FamiliarBadge Rebel Badge
Rebel Badge
Critical Rate: +1%
FamiliarBadge Mineral Badge
Mineral Badge
Defense: +5
Ignored Enemy Defense: +3%
FamiliarBadge Sandy Badge
Sandy Badge
Damage: +1%
Defense: +5
FamiliarBadge Machine Badge
Machine Badge
INT: +2
Magic Attack: +1
FamiliarBadge Toy Badge
Toy Badge
Max HP: +10
Ignored Enemy Defense: +3%
FamiliarBadge Clockwork Badge
Clockwork Badge
Max HP: +1%
Defense: +5
FamiliarBadge Forest Badge
Forest Badge

Use Mossy Snail Familiar Mossy Snail Familiar
Use Tree Rod Familiar Tree Rod Familiar
Use Mossy Mushroom Familiar Mossy Mushroom Familiar
Use Stone Bug Familiar Stone Bug Familiar
Use Primitive Boar Familiar Primitive Boar Familiar
Use Super-Charged Poison Golem Familiar Super-Charged Poison Golem Familiar

Max HP: +5
Defense: +5
FamiliarBadge Wave Badge
Wave Badge
Magic Attack: +1%
Defense: +20
FamiliarBadge Wings Badge
Wings Badge
Speed: +1
All Stats: +1%
FamiliarBadge Snow Badge
Snow Badge
Weapon Attack: +1
DEX: +1
FamiliarBadge Depths Badge
Depths Badge
Weapon Attack: +1%
Magic Attack: +2
FamiliarBadge Cloud Badge
Cloud Badge
All Stats: +1
Ignored Enemy Defense: +3%
FamiliarBadge Hatching Badge
Hatching Badge
All Skill Levels: +1 (except 5th Job Skills)
FamiliarBadge Time Badge
Time Badge
3% chance to recover 20 HP when attacking
Ignored Enemy Defense: +3%
FamiliarBadge Shrine Badge
Shrine Badge
Use Crow Familiar Crow Familiar

Use Fire Raccoon Familiar Fire Raccoon Familiar
Use Cloud Fox Familiar Cloud Fox Familiar
Use Nightghost Familiar Nightghost Familiar
Use Big Cloud Fox Familiar Big Cloud Fox Familiar
Use Paper Lantern Ghost Familiar Paper Lantern Ghost Familiar
Use Water Goblin Familiar Water Goblin Familiar
Use Dreamy Ghost Familiar Dreamy Ghost Familiar

Use Black Crow Familiar Black Crow Familiar
15% chance to recover 40 MP after defeating a monster
Damage: +1%
FamiliarBadge Shuriken Badge
Shuriken Badge
DEX: +1
Damage: +1%
FamiliarBadge Showa Badge
Showa Badge
All Stats: +1
Damage: +1%
FamiliarBadge City Badge
City Badge
Use Rooster Familiar Rooster Familiar

Use Duck Familiar Duck Familiar
Use Sheep Familiar Sheep Familiar
Use Black Sheep Familiar Black Sheep Familiar
Use Goat Familiar Goat Familiar
Use Black Goat Familiar Black Goat Familiar
Use Cow Familiar Cow Familiar
Use Plow Ox Familiar Plow Ox Familiar

Use Giant Centipede Familiar Giant Centipede Familiar
Weapon Attack: +1
Magic Attack: +2
FamiliarBadge Mighty Badge
Mighty Badge
STR: +2
Weapon Attack: +2
FamiliarBadge Exorcism Badge
Exorcism Badge
Use Mano Familiar Mano Familiar

Use Stumpy Familiar Stumpy Familiar
Use Dyle Familiar Dyle Familiar
Use Eliza Familiar Eliza Familiar
Use Lord Skeleton Familiar Lord Skeleton Familiar
Use Deo Familiar Deo Familiar
Use D. Roy Familiar D. Roy Familiar
Use Rurumo Familiar Rurumo Familiar
Use Master Hoblin Familiar Master Hoblin Familiar
Use Master Harp Familiar Master Harp Familiar
Use Timer Familiar Timer Familiar
Use Master Birk Familiar Master Birk Familiar
Use Kentaurus King Familiar Kentaurus King Familiar
Use Coco Familiar Coco Familiar
Use King Centipede Familiar King Centipede Familiar
Use King Sage Cat Familiar King Sage Cat Familiar
Use Pixiemom Familiar Pixiemom Familiar
Use Queen Pepe Familiar Queen Pepe Familiar
Use Toy Black Knight Familiar Toy Black Knight Familiar

Use Zeno Familiar Zeno Familiar
All Stats: +1%
FamiliarBadge Tyrant Badge
Tyrant Badge

Use Hoblin Hector Familiar Hoblin Hector Familiar
Use Elite Hoblin Familiar Elite Hoblin Familiar
Use Elite Green Hoblin Familiar Elite Green Hoblin Familiar
Use Combat Hoblin Familiar Combat Hoblin Familiar
Use Ferocious Hoblin Familiar Ferocious Hoblin Familiar
Use Rex Familiar Rex Familiar

All Stats: +1%
FamiliarBadge Lion Badge
Lion Badge

Use Crocky the Gatekeeper Familiar Crocky the Gatekeeper Familiar
Use Reindeer Familiar Reindeer Familiar
Use Blood Reindeer Familiar Blood Reindeer Familiar
Use Bearwolf Familiar Bearwolf Familiar
Use Grey Vulture Familiar Grey Vulture Familiar
Use Castle Golem Familiar Castle Golem Familiar

Weapon Attack: +1%
Max HP: +1%
FamiliarBadge Future Badge
Future Badge
Weapon Attack: +1%
Magic Attack: +1%
FamiliarBadge Mariner Badge
Mariner Badge
Jump: +1
LUK: +2
FamiliarBadge Cursed Badge
Cursed Badge
Use Corrupted Veilstone Familiar Corrupted Veilstone Alpha Familiar

Use Corrupted Veilstone Familiar Corrupted Veilstone Beta Familiar
Use Corrupted Veilstone Familiar Corrupted Veilstone Gamma Familiar
Use Corrupted Veilstone Familiar Corrupted Veilstone Delta Familiar
Use Conjured Veilprey Familiar Conjured Veilprey Familiar
Use Wardlock Familiar Corrupted Wardlock Familiar
Use Wardlock Familiar Mutated Wardlock Familiar

Use Wardlock Familiar Wardlock Familiar
Defense: +2%
Critical Rate: +1%
FamiliarBadge Commerci Badge
Commerci Badge
Defense: +2%
Critical Rate: +1%
FamiliarBadge Mushking Badge
Mushking Badge
Weapon Attack: +2
Magic Attack: +2
FamiliarBadge Darkness Badge
Darkness Badge

Use Lotus Familiar Lotus Familiar (Phase 2)
Use Lotus (2) Familiar Lotus Familiar (Phase 3)

Damage: +1%
FamiliarBadge Dragon Badge
Dragon Badge

Use Alang Familiar Alang Familiar
Use Bonsun Familiar Bonsun Familiar
Use Wukong Familiar Wukong Familiar
Use Sondal Familiar Sondal Familiar
Use Gold Dragon Familiar Gold Dragon Familiar
Use Red Tiger Familiar Red Tiger Familiar

Max HP: +5
Ignored Enemy Defense: +3%
FamiliarBadge Void Badge
Void Badge

Use Soot Beast Familiar Soot Beast Familiar
Use Soot Talon Familiar Soot Talon Familiar
Use Soot Slug Familiar Soot Slug Familiar
Use Soot Core Familiar Soot Core Familiar
Use Crushing Glare Familiar Crushing Glare Familiar
Use Burst Glare Familiar Burst Glare Familiar

Magic Attack: +1%
Magic Attack: +2
FamiliarBadge Labyrinth Badge
Labyrinth Badge
All Stats: +1%
Damage: +1%
FamiliarBadge Apocalypse Badge
Apocalypse Badge

Use Ancestion Familiar Ancestion Familiar
Use Transcendion Familiar Transcendion Familiar
Use Ascendion Familiar Ascendion Familiar
Use Foreberion Familiar Foreberion Familiar
Use Embrion Familiar Embrion Familiar

Weapon Attack: +1%
Weapon Attack: +2
FamiliarBadge Ocean Badge
Ocean Badge
Critical Rate: +1%
Damage: +1%
FamiliarBadge Swamp Badge
Swamp Badge
All Stats: +1%
Weapon Attack: +2

Potentials[]

Familiars will receive 2 lines of Potential based on their rank:

  • Common Rank: 1 Common line + 1 Normal line
  • Rare Rank: 1 Rare line + Common line
  • Epic Rank: 1 Epic line + Rare line
  • Unique Rank: 1 Unique line + Epic line
  • Legendary Rank: 1 Legendary line + Unique line

  • STR: +1
  • DEX: +1
  • INT: +1
  • LUK: +1
  • Max HP: +5
  • Max MP: +5
  • Movement Speed: +1
  • Jump: +1
  • ATT: +1
  • Magic ATT: +1
  • DEF: +5
  • DEF: +5
  • When hit, 10% chance to become outraged for 10 sec
  • When hit, 10% chance to be happy for 10 sec
  • When hit, 10% chance to fall in love for 10 sec
  • When hit, 10% chance to become furious for 10 sec
  • When hit, 10% chance to be moved for 10 sec

  • STR: +2
  • DEX: +2
  • INT: +2
  • LUK: +2
  • Max HP: +10
  • Max MP: +10
  • Movement Speed: +2
  • Jump: +2
  • ATT: +2
  • Magic ATT: +2
  • DEF: +10
  • DEF: +10
  • STR: +1
  • DEX: +1
  • INT: +1
  • LUK: +1
  • Max HP: +5
  • Max MP: +5
  • Movement Speed: +1
  • Jump: +1
  • ATT: +1
  • Magic ATT: +1
  • DEF: +5
  • DEF: +5
  • STR: +1%
  • DEX: +1%
  • INT: +1%
  • LUK: +1%
  • Max HP: +1%
  • Max MP: +1%
  • ATT: +1%
  • Magic ATT: +1%
  • DEF: +1%
  • DEF: +1%
  • Critical Rate: +4%
  • Critical Rate: +3%
  • Critical Rate: +2%
  • Critical Rate: +1%
  • Total Damage: +1%
  • All Stats: +1
  • Restores 2 HP every 4 sec
  • Restores 2 MP every 4 sec
  • Attacks have a 3% chance to restore 10 HP
  • Attacks have a 3% chance to restore 10 MP
  • Attacks have a 10% chance to inflict Lv. 1 Poison
  • Attacks have a 5% chance to inflict Lv. 1 Stun
  • Attacks have a 10% chance to inflict Lv. 1 Slow
  • Attacks have a 10% chance to inflict Lv. 1 Blind
  • Attacks have a 5% chance to inflict Lv. 1 Freeze
  • Attacks have a 5% chance to inflict Lv. 1 Seal
  • Attacks ignore 15% Monster DEF
  • Continually restores a small amount of HP [5%]
  • Continually restores a small amount of MP [5%]
  • Increases Speed and Jump slightly [6/6]
  • Increases Defense by a small amount [15/15]
  • Increases Meso Drop Rate by a small amount [30%]
  • Increases Item Drop Rate by a small amount [30%]
  • Prevents HP loss from drowning at the Aquarium
  • Prevents HP loss due to the cold in El Nath
  • Prevents slipping in El Nath

  • STR: +4
  • DEX: +4
  • INT: +4
  • LUK: +4
  • Max HP: +15
  • Max MP: +15
  • Movement Speed: +4
  • Jump: +4
  • ATT: +4
  • Magic ATT: +4
  • DEF: +15
  • DEF: +15
  • STR: +3
  • DEX: +3
  • INT: +3
  • LUK: +3
  • Max HP: +12
  • Max MP: +12
  • Movement Speed: +3
  • Jump: +3
  • ATT: +3
  • Magic ATT: +3
  • DEF: +12
  • DEF: +12
  • STR: +2%
  • DEX: +2%
  • INT: +2%
  • LUK: +2%
  • Max HP: +2%
  • Max MP: +2%
  • ATT: +2%
  • Magic ATT: +2%
  • DEF: +2%
  • DEF: +2%
  • Critical Rate: +8%
  • Critical Rate: +7%
  • Critical Rate: +6%
  • Critical Rate: +5%
  • Total Damage: +2%
  • All Stats: +1%
  • Restores 3 HP every 4 sec
  • Restores 3 MP every 4 sec
  • Attacks have a 3% chance to restore 20 HP
  • Attacks have a 3% chance to restore 10 HP
  • Attacks have a 3% chance to restore 20 MP
  • Attacks have a 3% chance to restore 10 MP
  • Attacks have a 10% chance to inflict Lv. 1 Poison
  • Attacks have a 5% chance to inflict Lv. 1 Stun
  • Attacks have a 10% chance to inflict Lv. 1 Slow
  • Attacks have a 10% chance to inflict Lv. 1 Blind
  • Attacks have a 5% chance to inflict Lv. 1 Freeze
  • Attacks have a 5% chance to inflict Lv. 1 Seal
  • Attacks ignore 15% Monster DEF
  • When hit, 20% chance to ignore 3 damage
  • Attacks have a 20% chance to ignore 5 damage
  • Attacks have a 30% chance to ignore 7 damage
  • When hit, get +1 sec of invincibility
  • Hitting an enemy has a 15% chance to restore 40 HP
  • Hitting an enemy has a 15% chance to restore 40 MP
  • Continually restores HP [10%]
  • Continually restores MP [10%]
  • Continually restores HP and MP [5%/5%]
  • Increases Speed and Jump [8/8]
  • Increases Defense [20/20]
  • Increases Meso Drop Rate [50%]
  • Increases Item Drop Rate [50%]
  • Increases Item and Meso Drop Rate by a small amount [20%/20%]
  • Continually restores the party's HP by a small amount [5%]
  • Continually restores the party's MP by a small amount [5%]
  • Continually restores the party's HP & MP by a small amount [5%/5%]
  • Increases party members' Speed by a small amount [8]
  • Increases party members' Jump by a small amount [8]
  • Increases party members' Defense by a small amount [20]
  • Increases party members' Defense by a small amount [20]
  • Continually restores a small amount of HP to nearby allies [5%]
  • Continually restores a small amount of MP to nearby allies [5%]
  • Continually restores a small amount of HP & MP to nearby allies [5%/5%]
  • Increases the Speed of nearby allies by a small amount [8]
  • Increases the Jump of nearby allies by a small amount [8]
  • Increases the Defense of nearby allies by a small amount [20]
  • Increases the Defense of nearby allies by a small amount [20]
  • Continually restores a small amount of HP [5%]
  • Continually restores a small amount of MP [5%]
  • Increases Speed and Jump slightly [6/6]
  • Increases Defense by a small amount [15/15]
  • Increases Meso Drop Rate by a small amount [30%]
  • Increases Item Drop Rate by a small amount [30%]
  • Prevents HP loss from drowning at the Aquarium
  • Prevents HP loss due to the cold in El Nath
  • Prevents slipping in El Nath

  • STR: +6
  • DEX: +6
  • INT: +6
  • LUK: +6
  • Max HP: +20
  • Max MP: +20
  • Movement Speed: +6
  • Jump: +6
  • ATT: +6
  • Magic ATT: +6
  • DEF: +20
  • DEF: +20
  • STR: +5
  • DEX: +5
  • INT: +5
  • LUK: +5
  • Max HP: +18
  • Max MP: +18
  • Movement Speed: +5
  • Jump: +5
  • ATT: +5
  • Magic ATT: +5
  • DEF: +18
  • DEF: +18
  • STR: +3%
  • DEX: +3%
  • INT: +3%
  • LUK: +3%
  • Max HP: +3%
  • Max MP: +3%
  • ATT: +3%
  • Magic ATT: +3%
  • DEF: +3%
  • DEF: +3%
  • Critical Rate: +3%
  • Total Damage: +3%
  • All Stats: +2%
  • All Skill Levels: +1
  • All Skill Levels: +2
  • Restores 4 HP every 4 sec
  • Restores 4 MP every 4 sec
  • Attacks have a 3% chance to restore 25 HP
  • Attacks have a 3% chance to restore 25 MP
  • Attacks have a 10% chance to inflict Lv. 1 Poison
  • Attacks have a 5% chance to inflict Lv. 1 Stun
  • Attacks have a 10% chance to inflict Lv. 1 Slow
  • Attacks have a 10% chance to inflict Lv. 1 Blind
  • Attacks have a 5% chance to inflict Lv. 1 Freeze
  • Attacks have a 5% chance to inflict Lv. 1 Seal
  • Attacks ignore 30% Monster DEF
  • Attacks ignore 20% Monster DEF
  • Attacks have a 5% chance to ignore 20% damage
  • Attacks have a 5% chance to ignore 40% damage
  • Attacks have a 3% chance to ignore 20% damage
  • Attacks have a 5% chance to ignore 20% damage
  • Attacks have a 7% chance to ignore 20% damage
  • When hit, get +2 sec of invincibility
  • 2% chance to become invincible for 5 seconds when attacked.
  • Hitting an enemy has a 15% chance to restore 40 HP
  • Hitting an enemy has a 15% chance to restore 40 MP
  • HP Recovery Items and Skills: +10%
  • Damage to Bosses: +20%
  • Damage to Bosses: +30%
  • 1% chance to Auto Steal
  • 2% chance to Auto Steal
  • Continually restores a large amount of HP [15%]
  • Continually restores a large amount of MP [15%]
  • Continually restores HP and MP [10%/10%]
  • Increases Speed and Jump by a large amount [10/10]
  • Increases Defense by a large amount [40/40]
  • Increases Meso Drop Rate by a large amount [100%]
  • Increases Item Drop Rate by a large amount [100%]
  • Increases Item and Meso Drop Rate [40%/40%]
  • Continually restores HP to party members [10%]
  • Continually restores MP to party members [10%]
  • Continually restores HP & MP to party members [10%/10%]
  • Increases party members' Speed [10]
  • Increases party members' Jump [10]
  • Increases party members' Defense [30]
  • Increases party members' Defense [30]
  • Continually restores HP to nearby allies [10%]
  • Continually restores MP to nearby allies [10%]
  • Continually restores HP & MP to nearby allies [10%/10%]
  • Increases the Speed of nearby allies [10]
  • Increases the Jump of nearby allies [10]
  • Increases the Defense of nearby allies [30]
  • Increases the Defense of nearby allies [30]
  • Shrouds your character in darkness [darkness]
  • Turns your character red [red shadow]
  • Outlines your character in black [black]
  • Outlines your character in red [red]
  • Continually restores HP [12%]
  • Continually restores MP [12%]
  • Continually restores HP and MP [7%/7%]
  • Increases Speed and Jump [9/9]
  • Increases Defense [30/30]
  • Increases Meso Drop Rate [60%]
  • Increases Item Drop Rate [60%]
  • Increases Item and Meso Drop Rate by a small amount [25%/25%]
  • Continually restores the party's HP by a small amount [7%]
  • Continually restores the party's MP by a small amount [7%]
  • Continually restores the party's HP & MP by a small amount [7%/7%]
  • Increases party members' Speed by a small amount [9]
  • Increases party members' Jump by a small amount [9]
  • Increases party members' Defense by a small amount [25]
  • Increases party members' Defense by a small amount [25]
  • Continually restores a small amount of HP to nearby allies [7%]
  • Continually restores a small amount of MP to nearby allies [7%]
  • Continually restores a small amount of HP & MP to nearby allies [7%/7%]
  • Increases the Speed of nearby allies by a small amount [9]
  • Increases the Jump of nearby allies by a small amount [9]
  • Increases the Defense of nearby allies by a small amount [25]
  • Increases the Defense of nearby allies by a small amount [25]

  • STR: +8
  • DEX: +8
  • INT: +8
  • LUK: +8
  • Max HP: +25
  • Max MP: +25
  • Movement Speed: +8
  • Jump: +8
  • ATT: +8
  • Magic ATT: +8
  • DEF: +25
  • DEF: +25
  • STR: +7
  • DEX: +7
  • INT: +7
  • LUK: +7
  • Max HP: +22
  • Max MP: +22
  • Movement Speed: +7
  • Jump: +7
  • ATT: +7
  • Magic ATT: +7
  • DEF: +22
  • DEF: +22
  • STR: +6%
  • DEX: +6%
  • INT: +6%
  • LUK: +6%
  • Max HP: +6%
  • Max MP: +6%
  • ATT: +6%
  • Magic ATT: +6%
  • DEF: +6%
  • DEF: +6%
  • Critical Rate: +6%
  • Critical Damage: +3%
  • Critical Damage: +3%
  • STR: +5%
  • DEX: +5%
  • INT: +5%
  • LUK: +5%
  • Max HP: +5%
  • Max MP: +5%
  • ATT: +5%
  • Magic ATT: +5%
  • DEF: +5%
  • DEF: +5%
  • Critical Rate: +5%
  • Critical Damage: +2%
  • Total Damage: +6%
  • Critical Damage: +2%
  • Total Damage: +5%
  • All Stats: +4
  • All Stats: +3%
  • All Stats: +2%
  • All Skill Levels: +2
  • All Skill Levels: +3
  • All Skill Levels: +1
  • All Elemental Resistances: +5
  • Abnormal Status Resistance: +5%
  • Attacks ignore 35% Monster DEF
  • Attacks ignore 40% Monster DEF
  • Attacks ignore 30% Monster DEF
  • Attacks have a 10% chance to ignore 20% damage
  • Attacks have a 10% chance to ignore 40% damage
  • Attacks have a 10% chance to ignore 30% damage
  • Attacks have a 10% chance to ignore 25% damage
  • When hit, gain +3 sec of invincibility
  • 4% chance to become invincible for 5 seconds when attacked.
  • 3% chance to become invincible for 5 seconds when attacked.
  • 10% chance to reflect 20% damage
  • 10% chance to reflect 30% damage
  • Hitting an enemy has a 15% chance to restore 45 HP
  • Hitting an enemy has a 15% chance to restore 45 MP
  • All Skill MP Costs: -5%
  • All Skill MP Costs: -10%
  • HP Recovery Items and Skills: +20%
  • HP Recovery Items and Skills: +15%
  • Boss Damage: +30%
  • Boss Damage: +35%
  • Boss Damage: +40%
  • Mesos Obtained: +10
  • Item Acquisition Rate: +10%
  • 3% chance to Auto Steal
  • 5% chance to Auto Steal
  • 7% chance to Auto Steal
  • 4% chance to Auto Steal
  • 6% chance to Auto Steal
  • Continually restores a large amount of HP & MP [15%/15%]
  • Increases Item and Meso Drop Rate by a large amount [60%/60%]
  • Continually restores a large amount of HP to party members [15%]
  • Continually restores a large amount of MP to party members [15%]
  • Continually restores a large amount of HP & MP to party members [15%/15%]
  • Increases party members' Speed [12]
  • Increases party members' Jump [12]
  • Increases party members' Defense by a large amount [50]
  • Increases party members' Defense by a large amount [50]
  • Continually restores a large amount of HP to nearby allies [15%]
  • Continually restores a large amount of MP to nearby allies [15%]
  • Continually restores a large amount of HP & MP to nearby allies [15%/15%]
  • Increases the Speed of nearby allies by a large amount [12]
  • Increases the Jump of nearby allies by a large amount [12]
  • Increases the Defense of nearby allies by a large amount [50]
  • Increases the Defense of nearby allies by a large amount [50]
  • Increases Speed, Jump, DEX, and Defense by a small amount [8/8/1/20/20]
  • Increases your party's Speed and Jump [12/12]
  • Increases your party's Defense [50/50]
  • Increases your party's STR, INT, DEX, and LUK [3/3/3/3]
  • Increases STR, INT, DEX, and LUK of players on the same map [2/2/2/2]
  • Continually restores a large amount of HP & MP [12%/12%]
  • Increases Item and Meso Drop Rate by a large amount [50%/50%]
  • Continually restores a large amount of HP to party members [12%]
  • Continually restores a large amount of MP to party members [12%]
  • Continually restores a large amount of HP & MP to party members [12%/12%]
  • Increases party members' Speed [11]
  • Increases party members' Jump [11]
  • Increases party members' Defense by a large amount [40]
  • Increases party members' Defense by a large amount [40]
  • Continually restores a large amount of HP to nearby allies [12%]
  • Continually restores a large amount of MP to nearby allies [12%]
  • Continually restores a large amount of HP & MP to nearby allies [12%/12%]
  • Increases the Speed of nearby allies by a large amount [11]
  • Increases the Jump of nearby allies by a large amount [11]
  • Increases the Defense of nearby allies by a large amount [40]
  • Increases the Defense of nearby allies by a large amount [40]
  • Increases Speed, Jump, DEX, and Defense by a small amount [4/4/1/10/10]
  • Increases your party's Speed and Jump [11/11]
  • Increases your party's Defense [40/40]
  • Increases your party's STR, INT, DEX, and LUK [1/1/1/1]
  • Shrouds your character in darkness [darkness]
  • Turns your character red [red shadow]
  • Outlines your character in black [black]
  • Outlines your character in red [red]

  • STR: +9%
  • DEX: +9%
  • INT: +9%
  • LUK: +9%
  • Max HP: +9%
  • Max MP: +9%
  • ATT: +9%
  • Magic ATT: +9%
  • DEF: +9%
  • DEF: +9%
  • Critical Rate: +9%
  • Critical Damage: +6%
  • Critical Damage: +6%
  • Total Damage: +9%
  • All Stats: +5%
  • All Skill Levels: +3
  • All Skill Levels: +4
  • All Elemental Resistances: +7
  • Abnormal Status Resistance: +7%
  • Attacks ignore 45% Monster DEF
  • Attacks ignore 50% Monster DEF
  • Attacks have a 12% chance to ignore 25% damage
  • Attacks have a 12% chance to ignore 45% damage
  • When hit, gain +4 sec of invincibility
  • 6% chance to become invincible for 5 seconds when attacked.
  • 10% chance to reflect 30% damage
  • 10% chance to reflect 40% damage
  • All Skills Cost: -6%
  • All Skill MP Costs: -12%
  • HP Recovery Items and Skills: +30%
  • Boss Damage: +40%
  • Boss Damage: +45%
  • Boss Damage: +50%
  • Mesos Obtained: +12
  • Item Acquisition Rate: +12%
  • 4% chance to Auto Steal
  • 6% chance to Auto Steal
  • 8% chance to Auto Steal
  • Shrouds your character in darkness [darkness]
  • Shrouds your character in red shadow [red shadow]
  • Outlines your character in black [black]
  • Outlines your character in red [red]
  • Outlines your character in black [black]
  • Outlines your character in red [red]

Availability of Familiars
Korea Japan China Global SEA Taiwan
Unavailable Available Available Available Unavailable Available
Game Elements
Character Dev. ExperienceFamiliarsItem Enhancement (Soul Weapon)Legion System
Link SkillMarriageProfessionsStats (Hyper Stats)TraitsV Matrix
Economy Auction HouseCash ShopCurrencyFree Market
Etc Item PotMaple AchievementMonster Collection
Maple GuideMonster LifeMusicNPCQuest
Items
Equipment
Armor ArmorAccessory
Weapon WeaponSecondary Weapon
Usable
Recovery PotionFoodCurePet Food
Equip.
Enhance.
Equipment ScrollRebirth FlameSoul Weapon
Equip Enhancement Scroll
Others ArrowBagBulletFamiliar CardRecipe
Summoning SackTeleport ItemThrowing Star
Etc
BagLeftoversQuest Item
Profession Crafting MaterialMagic Powder
HerbOreRefined HerbRefined Ore
Set-up
BagChairDecorative ItemTitle
Cash Item
Cash ItemCubePet
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