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This article is about a skill of Marksman. For other uses, see Illusion Step.

Skill Illusion Step Illusion Step

  • Class: Marksman
  • Type: Active
  • Maximum Level: 30
Greatly enhances DEX and Avoidability for a short time. Also permanently reduces damage taken.
Level MP Cost: #mpCon, Duration: #time sec, DEX: +#dex, Avoidability: +#x%
Passive Effects - Damage taken: -#ignoreMobDamR%
1 MP Cost: 20, Duration: 68 sec, DEX: +11, Avoidability: +1%
Passive Effects - Damage taken: -2%
2 MP Cost: 21, Duration: 76 sec, DEX: +12, Avoidability: +2%
Passive Effects - Damage taken: -2%
3 MP Cost: 21, Duration: 84 sec, DEX: +13, Avoidability: +3%
Passive Effects - Damage taken: -2%
4 MP Cost: 22, Duration: 92 sec, DEX: +14, Avoidability: +4%
Passive Effects - Damage taken: -4%
5 MP Cost: 22, Duration: 100 sec, DEX: +15, Avoidability: +5%
Passive Effects - Damage taken: -4%
6 MP Cost: 23, Duration: 108 sec, DEX: +16, Avoidability: +6%
Passive Effects - Damage taken: -4%
7 MP Cost: 23, Duration: 116 sec, DEX: +17, Avoidability: +7%
Passive Effects - Damage taken: -6%
8 MP Cost: 24, Duration: 124 sec, DEX: +18, Avoidability: +8%
Passive Effects - Damage taken: -6%
9 MP Cost: 24, Duration: 132 sec, DEX: +19, Avoidability: +9%
Passive Effects - Damage taken: -6%
10 MP Cost: 25, Duration: 140 sec, DEX: +20, Avoidability: +10%
Passive Effects - Damage taken: -8%
11 MP Cost: 25, Duration: 148 sec, DEX: +21, Avoidability: +11%
Passive Effects - Damage taken: -8%
12 MP Cost: 26, Duration: 156 sec, DEX: +22, Avoidability: +12%
Passive Effects - Damage taken: -8%
13 MP Cost: 26, Duration: 164 sec, DEX: +23, Avoidability: +13%
Passive Effects - Damage taken: -10%
14 MP Cost: 27, Duration: 172 sec, DEX: +24, Avoidability: +14%
Passive Effects - Damage taken: -10%
15 MP Cost: 27, Duration: 180 sec, DEX: +25, Avoidability: +15%
Passive Effects - Damage taken: -10%
16 MP Cost: 28, Duration: 188 sec, DEX: +26, Avoidability: +16%
Passive Effects - Damage taken: -12%
17 MP Cost: 28, Duration: 196 sec, DEX: +27, Avoidability: +17%
Passive Effects - Damage taken: -12%
18 MP Cost: 29, Duration: 204 sec, DEX: +28, Avoidability: +18%
Passive Effects - Damage taken: -12%
19 MP Cost: 29, Duration: 212 sec, DEX: +29, Avoidability: +19%
Passive Effects - Damage taken: -14%
20 MP Cost: 30, Duration: 220 sec, DEX: +30, Avoidability: +20%
Passive Effects - Damage taken: -14%
21 MP Cost: 30, Duration: 228 sec, DEX: +31, Avoidability: +21%
Passive Effects - Damage taken: -14%
22 MP Cost: 31, Duration: 236 sec, DEX: +32, Avoidability: +22%
Passive Effects - Damage taken: -16%
23 MP Cost: 31, Duration: 244 sec, DEX: +33, Avoidability: +23%
Passive Effects - Damage taken: -16%
24 MP Cost: 32, Duration: 252 sec, DEX: +34, Avoidability: +24%
Passive Effects - Damage taken: -16%
25 MP Cost: 32, Duration: 260 sec, DEX: +35, Avoidability: +25%
Passive Effects - Damage taken: -18%
26 MP Cost: 33, Duration: 268 sec, DEX: +36, Avoidability: +26%
Passive Effects - Damage taken: -18%
27 MP Cost: 33, Duration: 276 sec, DEX: +37, Avoidability: +27%
Passive Effects - Damage taken: -18%
28 MP Cost: 34, Duration: 284 sec, DEX: +38, Avoidability: +28%
Passive Effects - Damage taken: -20%
29 MP Cost: 34, Duration: 292 sec, DEX: +39, Avoidability: +29%
Passive Effects - Damage taken: -20%
30 MP Cost: 35, Duration: 300 sec, DEX: +40, Avoidability: +30%
Passive Effects - Damage taken: -20%

Skill Illusion Step 일루젼 스탭

  • Class: Marksman
  • Type: Active
  • Maximum Level: 30
일정시간동안 민첩성과 회피율을 크게 증가시킨다. 추가로 영구히 받는 피해를 감소시킨다.
Level MP #mpCon 소비, #time초간 민첩성 #dex 증가, #x% 확률로 추가 회피
[패시브 효과 : 받는 피해 #ignoreMobDamR% 감소]
1 MP 20 소비, 68초간 민첩성 11 증가, 1% 확률로 추가 회피
[패시브 효과 : 받는 피해 2% 감소]
2 MP 21 소비, 76초간 민첩성 12 증가, 2% 확률로 추가 회피
[패시브 효과 : 받는 피해 2% 감소]
3 MP 21 소비, 84초간 민첩성 13 증가, 3% 확률로 추가 회피
[패시브 효과 : 받는 피해 2% 감소]
4 MP 22 소비, 92초간 민첩성 14 증가, 4% 확률로 추가 회피
[패시브 효과 : 받는 피해 4% 감소]
5 MP 22 소비, 100초간 민첩성 15 증가, 5% 확률로 추가 회피
[패시브 효과 : 받는 피해 4% 감소]
6 MP 23 소비, 108초간 민첩성 16 증가, 6% 확률로 추가 회피
[패시브 효과 : 받는 피해 4% 감소]
7 MP 23 소비, 116초간 민첩성 17 증가, 7% 확률로 추가 회피
[패시브 효과 : 받는 피해 6% 감소]
8 MP 24 소비, 124초간 민첩성 18 증가, 8% 확률로 추가 회피
[패시브 효과 : 받는 피해 6% 감소]
9 MP 24 소비, 132초간 민첩성 19 증가, 9% 확률로 추가 회피
[패시브 효과 : 받는 피해 6% 감소]
10 MP 25 소비, 140초간 민첩성 20 증가, 10% 확률로 추가 회피
[패시브 효과 : 받는 피해 8% 감소]
11 MP 25 소비, 148초간 민첩성 21 증가, 11% 확률로 추가 회피
[패시브 효과 : 받는 피해 8% 감소]
12 MP 26 소비, 156초간 민첩성 22 증가, 12% 확률로 추가 회피
[패시브 효과 : 받는 피해 8% 감소]
13 MP 26 소비, 164초간 민첩성 23 증가, 13% 확률로 추가 회피
[패시브 효과 : 받는 피해 10% 감소]
14 MP 27 소비, 172초간 민첩성 24 증가, 14% 확률로 추가 회피
[패시브 효과 : 받는 피해 10% 감소]
15 MP 27 소비, 180초간 민첩성 25 증가, 15% 확률로 추가 회피
[패시브 효과 : 받는 피해 10% 감소]
16 MP 28 소비, 188초간 민첩성 26 증가, 16% 확률로 추가 회피
[패시브 효과 : 받는 피해 12% 감소]
17 MP 28 소비, 196초간 민첩성 27 증가, 17% 확률로 추가 회피
[패시브 효과 : 받는 피해 12% 감소]
18 MP 29 소비, 204초간 민첩성 28 증가, 18% 확률로 추가 회피
[패시브 효과 : 받는 피해 12% 감소]
19 MP 29 소비, 212초간 민첩성 29 증가, 19% 확률로 추가 회피
[패시브 효과 : 받는 피해 14% 감소]
20 MP 30 소비, 220초간 민첩성 30 증가, 20% 확률로 추가 회피
[패시브 효과 : 받는 피해 14% 감소]
21 MP 30 소비, 228초간 민첩성 31 증가, 21% 확률로 추가 회피
[패시브 효과 : 받는 피해 14% 감소]
22 MP 31 소비, 236초간 민첩성 32 증가, 22% 확률로 추가 회피
[패시브 효과 : 받는 피해 16% 감소]
23 MP 31 소비, 244초간 민첩성 33 증가, 23% 확률로 추가 회피
[패시브 효과 : 받는 피해 16% 감소]
24 MP 32 소비, 252초간 민첩성 34 증가, 24% 확률로 추가 회피
[패시브 효과 : 받는 피해 16% 감소]
25 MP 32 소비, 260초간 민첩성 35 증가, 25% 확률로 추가 회피
[패시브 효과 : 받는 피해 18% 감소]
26 MP 33 소비, 268초간 민첩성 36 증가, 26% 확률로 추가 회피
[패시브 효과 : 받는 피해 18% 감소]
27 MP 33 소비, 276초간 민첩성 37 증가, 27% 확률로 추가 회피
[패시브 효과 : 받는 피해 18% 감소]
28 MP 34 소비, 284초간 민첩성 38 증가, 28% 확률로 추가 회피
[패시브 효과 : 받는 피해 20% 감소]
29 MP 34 소비, 292초간 민첩성 39 증가, 29% 확률로 추가 회피
[패시브 효과 : 받는 피해 20% 감소]
30 MP 35 소비, 300초간 민첩성 40 증가, 30% 확률로 추가 회피
[패시브 효과 : 받는 피해 20% 감소]

Bowman
Skill 0th Job Novice: Beginner
Bowman Female
Skill 1st Job I: Archer
Skill 2nd Job II: HunterCrossbowman
Skill 3rd Job III: RangerSniper
Skill 4th Job IV: BowmasterMarksman
Skill Hyper Hyper: BowmasterMarksman
V: BowmasterMarksman
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