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Job
Skills


Skill 0th Job Psychic Support

Icon Name Type Description
Skill Psychic Attack Psychic Attack Active Attack enemies in front of you with psychokinesis. Can be used by pressing the attack key.
Skill Return Return Active Returns you to Kinesis's Hideout.
Skill ESP ESP Passive Detects psychic power and enhances physical ability.
Skill Judgment (Kinesis) Judgment Passive Deals the strongest possible fatal blow using righteous judgment.

Skill 1st Job Kinesis - Tier 1

Icon Name Type Description
Skill Mental Fortitude Mental Fortitude Passive Strengthen your body further using psychic reinforcement.
Skill Kinetic Crash Kinetic Crash Active Strikes an enemy twice with the power of psychokinesis.
Skill Psychic Force Psychic Force Active Pushes several enemies in front of you and deals damage using the power of psychokinesis. Can be resisted by some monsters.
Level 10 required to learn Psychic Blast
Skill Ultimate - Metal Press Ultimate - Metal Press Active Lifts a huge metal object and drops it on enemies in front of you.
Level 10 required to learn 'Ultimate - Deep Impact'
Skill Mental Shield Mental Shield Active Devotes a portion of psychic power to shield yourself. Cancels some incoming damage by consuming Psychic Points when hit.
Activated automatically when you have more than 1 Psychic Point, and is ineffective when you have 0 Psychic Points.
Skill ESP Booster ESP Booster Active Temporarily increases your Attack Speed.
Skill Kinetic Step Kinetic Step Active Moves Kinesis with the power of psychokinesis. Can jump twice when used while jumping, and can move up when pressing the up key. Movement distance increases with skill level.

Skill 2nd Job Kinesis - Tier 2

Icon Name Type Description
Skill Kinetic Piledriver Kinetic Piledriver Active Lifts nearby enemies with the power of psychokinesis and then smash them into the ground. Can be resisted by some monsters.
Skill ESP Mastery ESP Mastery Passive Increases Psy-limiter Mastery, Critical Rate, and INT. Level 10 required to learn Mastery.
Skill Psychic Blast Psychic Blast Passive Pushes or pulls down (use down key) several enemies in front of you. Deals damage using the power of psychokinesis. Can be resisted by some monsters.
Required skill: Psychic Force Lv. 10
Level 10 required to learn Psychic Assault
Skill Psychic Drain Psychic Drain Active Creates a concentrated area that tears at enemies with psychokinesis and restores Psychic Points quickly. Psychic Drain ignores attack reflection.
Skill Ultimate - Deep Impact Ultimate - Deep Impact Active Call up a huge boulder and drive it through your foes like a comet. Enemies hit have all buffs removed and are resistant to this effect for 120 sec. This skill is unaffected by enemy damage reflection skills.
Level 10 required to learn 'Ultimate - Trainwreck'
Skill Psychic Armor Psychic Armor Active Creates a high-density force field to protect the body.
Level 10 required to learn 'Psychic Bulwark'.
Skill Pure Power Pure Power Passive Focuses raw psychic power onto all enemies in your path.
Skill Mental Strength Mental Strength Passive Strengthen your body further using psychic reinforcement.

Skill 3rd Job Kinesis - Tier 3

Icon Name Type Description
Skill Psychic Grab Psychic Grab Active Lift up monsters or objects with the powers of psychokinesis. You cannot lift bosses or enemies 11 levels higher than you. The following actions can be done while holding.
Level 20 required to learn Psychic Clutch
[Psychic Smash]: Using [Psychic Grab] while the monster is lifted up will throw the monster at nearby enemies, dealing damage.
Skill Psychic Assault Psychic Assault Passive Pushes or pulls down (use down key) multiple enemies. Deals damage with the power of psychokinesis. Can be resisted by some monsters.
Required skill: Psychic Blast Lv. 10
Skill Mind Tremor Mind Tremor Active Creates a whirling area of psychic destruction when using Psychic Force. Can also be used by pressing the up key and [Psychic Force]. Decreases DEF and Speed of monsters within the area, and increases Psychic Attack damage.
Level 10 required to learn 'Mind Quake'
Skill Ultimate - Trainwreck Ultimate - Trainwreck Active Summon an entire train (completely empty, honest!) and smash it into your foes. Unaffected by enemy damage reflection skills.
Required skill: Ultimate - Deep Impact Lv. 10
Level 10 required to learn Ultimate - B.P.M
Skill Kinetic Combo Kinetic Combo Passive Adds an additional psychokinetic attack every time Kinesis hits.
Does not activate when using Ultimate type skills, Psychic Force, Psychic Shot, Psychic Drain, or Mental Tempest.
Skill Psychic Bulwark Psychic Bulwark Passive Enhances Psychic Armor with a steady flow of replenishing power.
Required skill: Psychic Armor Lv. 10
Skill Psychic Reinforcement Psychic Reinforcement Active Focus your mind in preparation for the upcoming battle.
Skill Kinetic Jaunt Kinetic Jaunt Active Support yourself with psychokinetic waves to walk on air. Your mind creates a path as you move.
Able to move when using the skill.
Skill Third Eye Third Eye Passive Seeks out your enemy's vital points with your unseen eye.
Skill Transcendence Transcendence Passive Unlock your body's full potential by psychically controlling every individual cell. Increases Abnormal Status Resistance and All Elemental Resistance.

Skill 4th Job Kinesis - Tier 4

Icon Name Type Description
Skill Psychic Clutch Psychic Clutch Passive Lift monsters or objects with even stronger powers of psychokinesis. The following actions can be done while holding.

[Psychic Smash]:
Using [Psychic Grab] with monster lifted will throw that monster at enemies in front of you, dealing damage.

[Ultimate - Psychic Shot]: Pressing the up key and [Psychic Grab] with monster lifted will throw the monster in the direction it is facing.
Skill Ultimate - Psychic Shot Ultimate - Psychic Shot Passive Uses monsters and objects controlled with Psychokinesis as projectiles. Develops alongside Psychic Clutch. Psychic Shot cannot Multi KO.
Skill Ultimate - B.P.M. Ultimate - B.P.M. Active Pummel your foes with the ultimate combination of block-rocking blows. Unaffected by enemy damage reflection skills.
Skill Mind Quake Mind Quake Passive Create an even stronger and wider psychic area. Can also be used by pressing the up key and [Psychic Force]. Decreases DEF and Speed of monsters according to number of monsters within the area, and increases Psychic Attack damage.
Skill Mind Break Mind Break Active Creates a mental wave that instantly destroys the minds of your enemies. Resonance from the wave increases your own damage for a short time.
Skill President's Orders President's Orders Active Temporarily increases the stats of all team members.
Skill Psychic Charger Psychic Charger Active Charges a large amount of Psychic Points by drawing on the subconscious. Also increases Boss ATT permanently.
Skill Clear Mind Clear Mind Active Purifies your mind to ignore some abnormal status effects. However, this will not work on all abnormal status effects. You also gain Abnormal Status Resistance.
Skill Telepath Tactics Telepath Tactics Passive Conveys key strategies telepathically.
Skill Awakening Awakening Passive Awakens the full extent of your psychic abilities to unleash even greater damage.
Skill Supreme Concentration Supreme Concentration Passive Focuses your mind to optimize beneficial buffs.
Skill Critical Rush Critical Rush Passive Improves the effectiveness of your attacks as you find your enemy's weak points with constant strikes.
Skill Mind Scrambler Mind Scrambler Passive Crush enemy defenses with bursts of mental energy.
Skill Mastery Mastery Passive Master the full range of your psychokinesis and the use of the Psy-limiter.

Skill Hyper Hyper Skills

Icon Name Type Description
Skill Psychic Grab - Boss Point Psychic Grab - Boss Point Passive Increases Psychic Point charge when attacking bosses with Psychic Grab.
Skill Psychic Grab - Reinforce Psychic Grab - Reinforce Passive Increases the Attack Power of Psychic Smash and Psychic Shot.
Required Skill: Psychic Clutch Lv. 30
Skill Psychic Grab - Steel Skin Psychic Grab - Steel Skin Passive Chance for DEF to increase 100% when doing a smash attack with Psychic Grab.
Skill Mind Tremor - Overwhelm Mind Tremor - Overwhelm Passive Mind Tremor's DEF reduction rate increases per monster.
Skill Mind Tremor - Reinforce Mind Tremor - Reinforce Passive Increases Mind Tremor's Attack Power.
Required Skill: Mind Quake Lv. 1 or higher
Skill Mind Tremor - Persist Mind Tremor - Persist Passive Increases Mind Tremor's Duration.
Skill Mind Break - Reinforce Mind Break - Reinforce Passive Increases Mind Break's Attack Power.
Skill Mind Break - Cooldown Cutter Mind Break - Cooldown Cutter Passive Reduces Mind Break's cooldown.
Skill Mind Break - Enhance Mind Break - Enhance Passive Increases final damage increased with Mind Break. The Max figure does not change.
Skill Mental Tempest Mental Tempest Active Lets loose with raging psychic energies to devastate your enemies.
Skill Mental Shock Mental Shock Active Puts your enemies through the most traumatizing moment of their lives. Stuns for a short time.
Enemies hit by this will resist Stuns for 90 seconds. Mental Shock and other skills will not stun these enemies.
Skill Mental Overdrive Mental Overdrive Active Cuts Psychic Point consumption in half while Psychic Force is recharged continuously when the Ultimate skills is used for a short time.
Does not affect [Ultimate - B.P.M.]

V Skills

Icon Name Type Description
Skill Rope Lift Rope Lift Active Fires a grappling hook to a platform above you to ascend quickly.
Skill Mystic Door Decent Mystic Door Active Creates a portal that leads to the nearest town. You (and only you) can use it multiple times until it disappears. Press Up to use it.
Skill Sharp Eyes Decent Sharp Eyes Active Allows you to locate an enemy's weak spot to deal fatal damage to that enemy.
Skill Hyper Body Decent Hyper Body Active Increases Max HP and Max MP.
Skill Combat Orders Decent Combat Orders Active Temporarily increases all of your skill levels.Only 4th Job Skills can be increased beyond master level while other skills can only be increased to master level.
Exceptions: Beginner skills, Combat Orders, Decent Combat Orders, Hyper Skills, and 5th Job Skills cannot be increased.
Skill Advanced Blessing Decent Advanced Blessing Active Greatly increases your Attack Power, Magic ATT, Defense, Max HP, and Max MP. Reduces the amount of MP consumed when using skills. Can be stacked with other buff skills except Advanced Blessing.
Skill Speed Infusion Decent Speed Infusion Active Consumes HP to increase your attack speed by 1 level for a fixed period of time. Can be stacked with buffs other than Speed Infusion.
Skill Blink Blink Active Teleports you to a random location on the map.
Skill Erda Nova Erda Nova Active Collect Erda from yourself and nearby to shoot down enemies. The enemy with the highest Max HP within range will get attacked first. The Erda of the enemy that has been attacked will become disrupted, which will bind the enemy's movements.
Skill Will of Erda Will of Erda Active Focuses your mind to ignore some abnormal status effects. However, this will not work on all abnormal status effects.
Skill Holy Symbol Decent Holy Symbol Active Temporarily gain extra EXP and items when hunting monsters. Does not stack with Holy Symbol.
Skill Psychic Force Psychic Force Boost Passive Boosts Psychic Force 1-3.

Lv. 20 - Max Targets: +1
Lv. 40 - Monster DEF Ignored: +20%

Final Damage: +3% per level, Max Level: 50
Skill Kinetic Crash Kinetic Crash Boost Passive Boosts Kinetic Crash.

Lv. 20 - Max Targets: +1
Lv. 40 - Monster DEF Ignored: +20%

Final Damage: +7% per level, Max Level: 50
Skill Kinetic Piledriver Kinetic Piledriver Boost Passive Boosts Kinetic Crash.

Lv. 20 - Max Targets: +1
Lv. 40 - Monster DEF Ignored: +20%

Final Damage: +5% per level, Max Level: 50
Skill Ultimate - Deep Impact Ultimate - Deep Impact Boost Passive Boosts Ultimate - Deep Impact.

Lv. 20 - Max Targets: +1
Lv. 40 - Monster DEF Ignored: +20%

Final Damage: +2% per level, Max Level: 50
Skill Psychic Drain Psychic Drain Boost Passive Boosts Psychic Drain.

Lv. 20 - Max Targets: +1
Lv. 40 - Monster DEF Ignored: +20%

Final Damage: +5% per level, Max Level: 50
Skill Psychic Grab Psychic Grab Boost Passive Boosts Psychic Smash 1, Psychic Smash 2, and Ultimate - Psychic Shot..

Lv. 20 - Max Targets: +1
Lv. 40 - Monster DEF Ignored: +20%

Final Damage: +2% per level, Max Level: 50
Skill Ultimate - Trainwreck Ultimate - Trainwreck Boost Passive Boosts Ultimate - Trainwreck.

Lv. 20 - Max Targets: +1
Lv. 40 - Monster DEF Ignored: +20%

Final Damage: +2% per level, Max Level: 50
Skill Kinetic Combo Kinetic Combo Boost Passive Boosts Kinetic Combo.

Lv. 20 - Critical Rate: +5%
Lv. 40 - Monster DEF Ignored: +20%

Final Damage: +3% per level, Max Level: 50
Skill Mind Break Mind Break Boost Passive Boosts Mind Break.

Lv. 20 - Critical Rate: +5%
Lv. 40 - Monster DEF Ignored: +20%

Final Damage: +2% per level, Max Level: 50
Skill Ultimate - B.P.M. Ultimate - B.P.M. Boost Passive Boosts Ultimate - B.P.M..

Lv. 20 - Max Targets: +1
Lv. 40 - Monster DEF Ignored: +20%

Final Damage: +2% per level, Max Level: 50
Skill Mental Tempest Mental Tempest Boost Passive Boosts Mental Tempest.

Lv. 20 - Critical Rate: +5%
Lv. 40 - Monster DEF Ignored: +20%

Final Damage: +2% per level, Max Level: 50
Skill Mental Shock Mental Shock Boost Passive Boosts Mental Shock.

Lv. 20 - Critical Rate: +5%
Lv. 40 - Monster DEF Ignored: +20%

Final Damage: +2% per level, Max Level: 50
Skill Ultimate - Metal Press Ultimate - Metal Press Boost Passive Boosts Ultimate - Metal Press.

Lv. 20 - Max Targets: +1
Lv. 40 - Monster DEF Ignored: +20%

Final Damage: +2% per level, Max Level: 50
Skill Mana Overload Mana Overload Active Increases your attack skills by overloading the mana flowing through you.
Skill Psychic Tornado Psychic Tornado Active Unleashes your psychic powers to create a tornado that gathers in nearby objects. Unaffected by attack reflection.
Skill Ultimate - Mind Over Matter Ultimate - Mind Over Matter Active Conjures ultra-dense matter out of pure psychic energy, and pushes it towards the enemy. The matter inflicts damage more quickly as it accelerates. Using the skill again redirects the matter toward yourself, at a reduced speed. Unaffected by attack reflection.
Class
Job and Skills
Miscellaneous

Class Beginner Novice Skill Macro Test Manager Skill Macro Test Operator Skill Banner of Plenty Guild Skills Skill Monster Riding Mount Skills

Explorers

Class Warrior Warrior Class Magician Magician Class Bowman Bowman Class Thief Thief Class Dual Blade Dual Blade Class Pirate Pirate Class Cannoneer Cannoneer
Class Dragon Warrior Zen Class Jett Jett

Cygnus Knights

Class Warrior Dawn Warrior Class Magician Blaze Wizard Class Bowman Wind Archer Class Thief Night Walker Class Pirate Thunder Breaker
Class Mihile Mihile

Heroes

Class Aran Aran Class Evan Evan Class Mercedes Mercedes Class Phantom Phantom Class Luminous Luminous Class Shade Shade

Resistance

Class Blaster Blaster Class Battle Mage Battle Mage Class Wild Hunter Wild Hunter Class Mechanic Mechanic Class Demon Slayer Demon Class Xenon Xenon

Nova

Class Kaiser Kaiser Class Cadena Cadena Class Angelic Angelic Buster

Sengoku

Class Hayato Hayato Class Kanna Kanna

Child of God

Class Zero Zero

Monster

Skill Pink Powerhouse Pink Bean

Beast Tamer

Class Beast Tamer Chase

Kinesis

Class Kinesis Kinesis

Flora

Class Illium Illium

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