FANDOM


Skill Lunar Tide Lunar Tide

  • Class: Luminous
  • Type: Passive
  • Maximum Level: 20
Increase either Critical Rate or Damage, depending on your HP and MP.
Level When MP is greater than HP, damage increases by #x%. When MP lower than HP, Critical Rate increases by #prop%.
1 When MP is greater than HP, damage increases by 1%. When MP lower than HP, Critical Rate increases by 11%.
2 When MP is greater than HP, damage increases by 2%. When MP lower than HP, Critical Rate increases by 12%.
3 When MP is greater than HP, damage increases by 3%. When MP lower than HP, Critical Rate increases by 13%.
4 When MP is greater than HP, damage increases by 4%. When MP lower than HP, Critical Rate increases by 14%.
5 When MP is greater than HP, damage increases by 5%. When MP lower than HP, Critical Rate increases by 15%.
6 When MP is greater than HP, damage increases by 6%. When MP lower than HP, Critical Rate increases by 16%.
7 When MP is greater than HP, damage increases by 7%. When MP lower than HP, Critical Rate increases by 17%.
8 When MP is greater than HP, damage increases by 8%. When MP lower than HP, Critical Rate increases by 18%.
9 When MP is greater than HP, damage increases by 9%. When MP lower than HP, Critical Rate increases by 19%.
10 When MP is greater than HP, damage increases by 10%. When MP lower than HP, Critical Rate increases by 20%.
11 When MP is greater than HP, damage increases by 11%. When MP lower than HP, Critical Rate increases by 21%.
12 When MP is greater than HP, damage increases by 12%. When MP lower than HP, Critical Rate increases by 22%.
13 When MP is greater than HP, damage increases by 13%. When MP lower than HP, Critical Rate increases by 23%.
14 When MP is greater than HP, damage increases by 14%. When MP lower than HP, Critical Rate increases by 24%.
15 When MP is greater than HP, damage increases by 15%. When MP lower than HP, Critical Rate increases by 25%.
16 When MP is greater than HP, damage increases by 16%. When MP lower than HP, Critical Rate increases by 26%.
17 When MP is greater than HP, damage increases by 17%. When MP lower than HP, Critical Rate increases by 27%.
18 When MP is greater than HP, damage increases by 18%. When MP lower than HP, Critical Rate increases by 28%.
19 When MP is greater than HP, damage increases by 19%. When MP lower than HP, Critical Rate increases by 29%.
20 When MP is greater than HP, damage increases by 20%. When MP lower than HP, Critical Rate increases by 30%.

Skill Lunar Tide 라이프 타이달

  • Class: Luminous
  • Type: Passive
  • Maximum Level: 20
자신의 HP와 MP를 비교하여 데미지, 혹은 크리티컬 확률을 증가시킨다.
Level HP비율보다 MP비율이 더 클 때 데미지 #x% 증가, HP비율보다 MP비율이 더 낮거나 같을 때 크리티컬 확률이 #prop% 증가.
1 HP비율보다 MP비율이 더 클 때 데미지 1% 증가, HP비율보다 MP비율이 더 낮거나 같을 때 크리티컬 확률이 11% 증가.
2 HP비율보다 MP비율이 더 클 때 데미지 2% 증가, HP비율보다 MP비율이 더 낮거나 같을 때 크리티컬 확률이 12% 증가.
3 HP비율보다 MP비율이 더 클 때 데미지 3% 증가, HP비율보다 MP비율이 더 낮거나 같을 때 크리티컬 확률이 13% 증가.
4 HP비율보다 MP비율이 더 클 때 데미지 4% 증가, HP비율보다 MP비율이 더 낮거나 같을 때 크리티컬 확률이 14% 증가.
5 HP비율보다 MP비율이 더 클 때 데미지 5% 증가, HP비율보다 MP비율이 더 낮거나 같을 때 크리티컬 확률이 15% 증가.
6 HP비율보다 MP비율이 더 클 때 데미지 6% 증가, HP비율보다 MP비율이 더 낮거나 같을 때 크리티컬 확률이 16% 증가.
7 HP비율보다 MP비율이 더 클 때 데미지 7% 증가, HP비율보다 MP비율이 더 낮거나 같을 때 크리티컬 확률이 17% 증가.
8 HP비율보다 MP비율이 더 클 때 데미지 8% 증가, HP비율보다 MP비율이 더 낮거나 같을 때 크리티컬 확률이 18% 증가.
9 HP비율보다 MP비율이 더 클 때 데미지 9% 증가, HP비율보다 MP비율이 더 낮거나 같을 때 크리티컬 확률이 19% 증가.
10 HP비율보다 MP비율이 더 클 때 데미지 10% 증가, HP비율보다 MP비율이 더 낮거나 같을 때 크리티컬 확률이 20% 증가.
11 HP비율보다 MP비율이 더 클 때 데미지 11% 증가, HP비율보다 MP비율이 더 낮거나 같을 때 크리티컬 확률이 21% 증가.
12 HP비율보다 MP비율이 더 클 때 데미지 12% 증가, HP비율보다 MP비율이 더 낮거나 같을 때 크리티컬 확률이 22% 증가.
13 HP비율보다 MP비율이 더 클 때 데미지 13% 증가, HP비율보다 MP비율이 더 낮거나 같을 때 크리티컬 확률이 23% 증가.
14 HP비율보다 MP비율이 더 클 때 데미지 14% 증가, HP비율보다 MP비율이 더 낮거나 같을 때 크리티컬 확률이 24% 증가.
15 HP비율보다 MP비율이 더 클 때 데미지 15% 증가, HP비율보다 MP비율이 더 낮거나 같을 때 크리티컬 확률이 25% 증가.
16 HP비율보다 MP비율이 더 클 때 데미지 16% 증가, HP비율보다 MP비율이 더 낮거나 같을 때 크리티컬 확률이 26% 증가.
17 HP비율보다 MP비율이 더 클 때 데미지 17% 증가, HP비율보다 MP비율이 더 낮거나 같을 때 크리티컬 확률이 27% 증가.
18 HP비율보다 MP비율이 더 클 때 데미지 18% 증가, HP비율보다 MP비율이 더 낮거나 같을 때 크리티컬 확률이 28% 증가.
19 HP비율보다 MP비율이 더 클 때 데미지 19% 증가, HP비율보다 MP비율이 더 낮거나 같을 때 크리티컬 확률이 29% 증가.
20 HP비율보다 MP비율이 더 클 때 데미지 20% 증가, HP비율보다 MP비율이 더 낮거나 같을 때 크리티컬 확률이 30% 증가.

Luminous
Skill 0th Job Novice: Luminous
Artwork Luminous (Nova)
Skill 1st Job I: Luminous
Skill 2nd Job II: Luminous
Skill 3rd Job III: Luminous
Skill 4th Job IV: Luminous
Skill Hyper Hyper: Luminous
V: Luminous
Class
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