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Job
Skills


Skill 0th Job Noblesse Techniques

Icon Name Type Description
Skill Elemental Harmony Elemental Harmony Passive Use the harmony of nature to build affinity for an element of your choosing.
Skill Elemental Expert Elemental Expert Passive Become an expert of the elements to increase Attack Power and Magic ATT.
Skill Cygnus Blessing Cygnus Blessing (Thief) Passive The blessing of the awakened empress empowers the body to escape from danger.

Skill 1st Job The Night Walker Guide

Icon Name Type Description
Skill Lucky Seven (Night Walker) Lucky Seven Active Thows 2 throwing stars at once.
Skill Dark Elemental Dark Elemental Active Summons a Darkness Elemental to gain its power.
Level 10 required to learn Adaptive Darkness.
Skill Haste (Night Walker) Haste Active Temporarily increases Speed and Jump for all team members. Also increases maximum Speed and Avoidability permanently.
Skill Dark Sight Dark Sight Active Allows you to hide in the shadows for a short time. While Dark Sight is active, you cannot hit or be hit by enemies. The cooldown will change when Dark Sight is deactivated, depending on damage dodged. Cannot be used against some monsters that attack first. Press the skill key again to deactivate Dark Sight.
Skill Shadow Dodge Shadow Dodge Active Quickly move backwards.
This skill can be used with Throwing Stars skills.
Skill Shadow Jump Shadow Jump Active Allows you to jump again in midair.
This skill can be used while using Throwing Star skills.
Skill Shadow Bat Shadow Bat Active Summons a Shadow Bat which sometimes attacks with you. The attack rate will double for enemies marked with Darkness.
They can be toggled on/off by using the skill key.Required Skill: Dark Elemental Lv. 1 or Higher
Level 20 required to learn Bat Affinity.

Skill 2nd Job Night Walker Guide

Icon Name Type Description
Skill Triple Throw (Night Walker) Triple Throw Active Throws 3 Throwing Stars in a row at the target. The last attack uses the power of Darkness to deal greater damage.
Skill Throwing Booster Throwing Booster Active Temporarily increases the attack speed of your weapon. Must have a Claw equipped.
Required Skill: Throwing Mastery Lv. 5
Skill Claw Mastery Throwing Mastery Passive Increases damage, Claw Mastery, and the max number of charges of your Throwing Stars.
Level 10 required to learn Throwing Expert.
Skill Critical Shot Critical Throw Passive Increases Critical Rate and Critical Damage.
Required Skill: Throwing Mastery Lv. 3
Skill Physical Training Physical Training Passive Permanently improves LUK through sheer physical training.
Skill Adaptive Darkness Adaptive Darkness Passive Deeper darkness further enhances the Marks of Darkness.
Required Skill: Dark Elemental Lv. 10 or Higher
Lv. 10 required to learn Adaptive Darkness II.
Skill Bat Affinity Bat Affinity Passive Enhances the Shadow Bat through communion.
Required Skill: Shadow Bat Lv. 20 or Higher
Level 20 required to learn Bat Affinity II.

Skill 3rd Job Night Walker's Path

Icon Name Type Description
Skill Quad Star (Night Walker) Quad Star Active Throws 4 Throwing Stars in a row at the target. The last attack uses the power of darkness to deal greater damage.
Skill Shadow Spark Shadow Spark Active Throws penetrating Throwing Stars imbued with the power of darkness. At max range the stars explode, dealing extra damage to all enemies in range.
Skill Dark Servant Dark Servant Active Summons a shadow which copies your actions after a short delay. The copied actions are limited to the throwing stars skills and movement skills. Your shadow disappears when the summon time runs out. The shadow attack can activate Marks of Darkness or Shadow Bats without being affected by attack reflection.
Skill Shadow Stars Spirit Projection Active Allows you to conjure up infinite throwing stars for a short period of time.
Skill Enveloping Darkness Enveloping Darkness Passive Cloaks yourself in darkness, increasing Abnormal Status Resistance and Elemental Resistance permanently.
Skill Alchemic Adrenaline Alchemic Adrenaline Passive Increases the effect of recovery items like potions. Does not work on percentage-based recovery items like elixirs. Also increases Critical Damage and Max Damage.
Skill Adaptive Darkness II Adaptive Darkness II Passive Deeper darkness further enhances the Marks of Darkness.
Required Skill: Adaptive Darkness Lv. 10 or Higher
Level 10 required to learn Adaptive Darkness III.
Skill Bat Affinity II Bat Affinity II Passive Enhances the Shadow Bat through communion.
Required Skill: Bat Affinity Lv. 20 or Higher
Level 20 required to learn Bat Affinity III.
Skill Darkness Ascending Darkness Ascending Passive When hit by a fatal attack, the power of darkness will restore you to life.
Not affected by Cooldown reset.

Skill 4th Job Night Walker Secrets

Icon Name Type Description
Skill Call of Cygnus Call of Cygnus Active Receive the blessings of Cygnus's awakening to temporarily increase all stats for you and your party members.
Skill Quintuple Star Quintuple Star Active Throws 5 Throwing Stars in a row at the target. The last attack uses the power of darkness to deal greater damage.
Skill Dark Omen Dark Omen Active Summons a pack of shadow bats to attack enemies. One bat will appear for every enemy hit. Cooldown decreased every time dark-attribute attacks succeed, except Shadow Bat and Dark Omen. Unaffected by enemy damage reflection skills and cannot be pushed back when casting.
Skill Shadow Stitch Shadow Stitch Active Your shadow binds enemies to the ground. You will not take damage when Shadow Stitch hits an enemy with attack reflection. Also applies to bosses.
Skill Claw Expert Throwing Expert Passive Increases Claw Mastery, Attack Power, and Max Critical Damage.
Required Skill: Throwing Mastery Lv. 10
Skill Dark Blessing Dark Blessing Passive The power of darkness fills you, increases your stats.
Skill Adaptive Darkness III Adaptive Darkness III Passive Immerses you in deeper darkness to enhance your Marks of Darkness.
Required Skill: Adaptive Darkness II Lv. 10 or Higher
Skill Bat Affinity III Bat Affinity III Passive Enhances the Shadow Bat is through communion.
Required Skill: Bat Affinity II Lv. 20 or Higher
Skill Vitality Siphon Vitality Siphon Passive Absorb HP from enemies while laying your Mark of Darkness.
Skill Shadow Slip Shadow Slip Passive Grants a chance to melt into the shadows, avoid enemy attacks, and decrease damage taken.

Skill Hyper Hyper Skills

Icon Name Type Description
Skill Quintuple Star - Reinforce Quintuple Star - Reinforce Passive Increases Quintuple Star damage.
Skill Quintuple Star - Boss Rush Quintuple Star - Boss Rush Passive Damage increases when attacking Boss Monsters with Quintuple Star.
Skill Quintuple Star - Critical Chance Quintuple Star - Critical Chance Passive Increases the Critical Rate of Quintuple Star.
Skill Dark Omen - Cooldown Cutter Dark Omen - Cooldown Cutter Passive Reduces Dark Omen's cooldown.
Skill Dark Omen - Spread Dark Omen - Spread Passive Increases the number of monsters that Dark Omen hits.
Skill Dark Omen - Reinforce Dark Omen - Reinforce Passive Increases the damage of Dark Omen.
Skill Vitality Siphon - Extra Point Vitality Siphon - Extra Point Passive Increases the HP Boost for each stack of Vitality Siphon.
Skill Vitality Siphon - Steel Skin Vitality Siphon - Steel Skin Passive Increases the Defense for each stack of Vitality Siphon.
Skill Vitality Siphon - Preparation Vitality Siphon - Preparation Passive Increases Abnormal Status Resistance for each stack of Vitality Siphon.
Skill Dominion Dominion Active Unleashes the power of darkness, creating an area of supernatural force.
Skill Glory of the Guardians (Thunder Breaker) Glory of the Guardians Active A ceremony for Cygnus Knights to prove their devotion to the Empress.
Skill Shadow Illusion Shadow Illusion Active Summons 3 shadows that copy your actions after a short delay. The copied actions are limited to throwing stars skills and movement skills. Your shadow disappears when the summon time runs out. The shadow attack can activate Marks of Darkness or Shadow Bats without being affected by attack reflection.

V Skills

Icon Name Type Description
Skill Rope Lift Rope Lift Active Fires a grappling hook to a platform above you to ascend quickly.
Skill Mystic Door Decent Mystic Door Active Creates a portal that leads to the nearest town. You (and only you) can use it multiple times until it disappears. Press Up to use it.
Skill Sharp Eyes Decent Sharp Eyes Active Allows you to locate an enemy's weak spot to deal fatal damage to that enemy.
Skill Hyper Body Decent Hyper Body Active Increases Max HP and Max MP.
Skill Combat Orders Decent Combat Orders Active Temporarily increases all of your skill levels.Only 4th Job Skills can be increased beyond master level while other skills can only be increased to master level.
Exceptions: Beginner skills, Combat Orders, Decent Combat Orders, Hyper Skills, and 5th Job Skills cannot be increased.
Skill Advanced Blessing Decent Advanced Blessing Active Greatly increases your Attack Power, Magic ATT, Defense, Max HP, and Max MP. Reduces the amount of MP consumed when using skills. Can be stacked with other buff skills except Advanced Blessing.
Skill Speed Infusion Decent Speed Infusion Active Consumes HP to increase your attack speed by 1 level for a fixed period of time. Can be stacked with buffs other than Speed Infusion.
Skill Blink Blink Active Teleports you to a random location on the map.
Skill Erda Nova Erda Nova Active Collect Erda from yourself and nearby to shoot down enemies. The enemy with the highest Max HP within range will get attacked first. The Erda of the enemy that has been attacked will become disrupted, which will bind the enemy's movements.
Skill Will of Erda Will of Erda Active Focuses your mind to ignore some abnormal status effects. However, this will not work on all abnormal status effects.
Skill Holy Symbol Decent Holy Symbol Active Temporarily gain extra EXP and items when hunting monsters. Does not stack with Holy Symbol.
Skill Lucky Seven (Night Walker) Lucky Seven Boost Passive Boosts Lucky Seven.

Lv. 20 - Critical Rate: +5%
Lv. 40 - Monster DEF Ignored: +20%

Final Damage: +7% per level, Max Level: 50
Skill Shadow Bat Shadow Bat Boost Passive Boosts Shadow Bat.

Lv. 20 - Critical Rate: +5%
Lv. 40 - Monster DEF Ignored: +20%

Final Damage: +2% per level, Max Level: 50
Skill Triple Throw (Night Walker) Triple Throw Boost Passive Boosts Triple Throw.

Lv. 20 - Critical Rate: +5%
Lv. 40 - Monster DEF Ignored: +20%

Final Damage: +5% per level, Max Level: 50
Skill Quad Star (Night Walker) Quad Star Boost Passive Boosts Quad Star.

Lv. 20 - Critical Rate: +5%
Lv. 40 - Monster DEF Ignored: +20%

Final Damage: +3% per level, Max Level: 50
Skill Shadow Spark Shadow Spark Boost Passive Boosts Shadow Spark.

Lv. 20 - Max Targets: +1
Lv. 40 - Monster DEF Ignored: +20%

Final Damage: +2% per level, Max Level: 50
Skill Quintuple Star Quintuple Star Boost Passive Boosts Quintuple Star.

Lv. 20 - Critical Rate: +5%
Lv. 40 - Monster DEF Ignored: +20%

Final Damage: +2% per level, Max Level: 50
Skill Dark Omen Dark Omen Boost Passive Boosts Quintuple Star.

Lv. 20 - Max Targets: +1
Lv. 40 - Monster DEF Ignored: +20%

Final Damage: +2% per level, Max Level: 50
Skill Shadow Stitch Shadow Stitch Boost Passive Boosts Shadow Stitch.

Lv. 20 - Critical Rate: +5%
Lv. 40 - Monster DEF Ignored: +20%

Final Damage: +2% per level, Max Level: 50
Skill Dominion Dominion Boost Passive Boosts Dominion.

Lv. 20 - Critical Rate: +5%
Lv. 40 - Monster DEF Ignored: +20%

Final Damage: +2% per level, Max Level: 50
Skill Venom Burst Venom Burst Active Causes the poison inflicting nearby enemies to burst and spread.
Skill Phalanx Charge Phalanx Charge Active Summons brave Spearmen of the Cygnus Knights to charge enemies in a phalanx formation. The spearmen slow down upon touching an enemy. Press the skill key again to change their direction of movement. Unaffected by attack reflection.
Skill Shadow Spear Shadow Spear Active The shadows on the ground coalesce to form a spear that pierces enemies. Unaffected by attack reflection.
Skill Greater Dark Servant Greater Dark Servant Active Summons an immovable shadow. The shadow faces in the direction of the enemy with the highest Max HP and mimics throwing-star attacks. It cannot be injured, and vanishes when its duration ends.
You may activate the skill again to swap places with the shadow 1 time. However, you cannot do this while in the air.
Unaffected by attack reflection. Capable of triggering Mark of Darkness and Shadow Bat.
Class
Job and Skills
Miscellaneous

Class Beginner Novice Skill Macro Test Manager Skill Macro Test Operator Skill Banner of Plenty Guild Skills Skill Monster Riding Mount Skills

Explorers

Class Warrior Warrior Class Magician Magician Class Bowman Bowman Class Thief Thief Class Dual Blade Dual Blade Class Pirate Pirate Class Cannoneer Cannoneer
Class Dragon Warrior Zen Class Jett Jett

Cygnus Knights

Class Warrior Dawn Warrior Class Magician Blaze Wizard Class Bowman Wind Archer Class Thief Night Walker Class Pirate Thunder Breaker
Class Mihile Mihile

Heroes

Class Aran Aran Class Evan Evan Class Mercedes Mercedes Class Phantom Phantom Class Luminous Luminous Class Shade Shade

Resistance

Class Blaster Blaster Class Battle Mage Battle Mage Class Wild Hunter Wild Hunter Class Mechanic Mechanic Class Demon Slayer Demon Class Xenon Xenon

Nova

Class Kaiser Kaiser Class Angelic Angelic Buster

Sengoku

Class Hayato Hayato Class Kanna Kanna

Child of God

Class Zero Zero

Monster

Skill Pink Powerhouse Pink Bean

Beast Tamer

Class Beast Tamer Chase

Kinesis

Class Kinesis Kinesis

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