|Elemental Harmony||Passive||Use the harmony of nature to build affinity for an element of your choosing.|
|Elemental Expert||Passive||Become an expert of the elements to increase Attack Power and Magic ATT.|
|Cygnus Blessing (Thief)||Passive||The blessing of the awakened empress empowers the body to escape from danger.|
|Lucky Seven||Active||Thows 2 throwing stars at once.|
|Dark Elemental||Active||Summons a Darkness Elemental to gain its power.|
Level 10 required to learn Adaptive Darkness.
|Haste||Active||Temporarily increases Speed and Jump for all team members. Also increases maximum Speed and Avoidability permanently.|
|Dark Sight||Active||Allows you to hide in the shadows for a short time. While Dark Sight is active, you cannot hit or be hit by enemies. The cooldown will change when Dark Sight is deactivated, depending on damage dodged. Cannot be used against some monsters that attack first. Press the skill key again to deactivate Dark Sight.|
|Shadow Dodge||Active||Quickly move backwards.|
This skill can be used with Throwing Stars skills.
|Shadow Jump||Active||Allows you to jump again in midair.|
This skill can be used while using Throwing Star skills.
|Shadow Bat||Active||Summons a Shadow Bat which sometimes attacks with you. The attack rate will double for enemies marked with Darkness.|
They can be toggled on/off by using the skill key.Required Skill: Dark Elemental Lv. 1 or Higher
Level 20 required to learn Bat Affinity.
|Triple Throw||Active||Throws 3 Throwing Stars in a row at the target. The last attack uses the power of Darkness to deal greater damage.|
|Throwing Booster||Active||Temporarily increases the attack speed of your weapon. Must have a Claw equipped.|
Required Skill: Throwing Mastery Lv. 5
|Throwing Mastery||Passive||Increases damage, Claw Mastery, and the max number of charges of your Throwing Stars.|
Level 10 required to learn Throwing Expert.
|Critical Throw||Passive||Increases Critical Rate and Critical Damage.|
Required Skill: Throwing Mastery Lv. 3
|Physical Training||Passive||Permanently improves LUK through sheer physical training.|
|Adaptive Darkness||Passive||Deeper darkness further enhances the Marks of Darkness.|
Required Skill: Dark Elemental Lv. 10 or Higher
Lv. 10 required to learn Adaptive Darkness II.
|Bat Affinity||Passive||Enhances the Shadow Bat through communion.|
Required Skill: Shadow Bat Lv. 20 or Higher
Level 20 required to learn Bat Affinity II.
|Quad Star||Active||Throws 4 Throwing Stars in a row at the target. The last attack uses the power of darkness to deal greater damage.|
|Shadow Spark||Active||Throws penetrating Throwing Stars imbued with the power of darkness. At max range the stars explode, dealing extra damage to all enemies in range.|
|Dark Servant||Active||Summons a shadow which copies your actions after a short delay. The copied actions are limited to the throwing stars skills and movement skills. Your shadow disappears when the summon time runs out. The shadow attack can activate Marks of Darkness or Shadow Bats without being affected by attack reflection.|
|Spirit Projection||Active||Allows you to conjure up infinite throwing stars for a short period of time.|
|Enveloping Darkness||Passive||Cloaks yourself in darkness, increasing Abnormal Status Resistance and Elemental Resistance permanently.|
|Alchemic Adrenaline||Passive||Increases the effect of recovery items like potions. Does not work on percentage-based recovery items like elixirs. Also increases Critical Damage and Max Damage.|
|Adaptive Darkness II||Passive||Deeper darkness further enhances the Marks of Darkness.|
Required Skill: Adaptive Darkness Lv. 10 or Higher
Level 10 required to learn Adaptive Darkness III.
|Bat Affinity II||Passive||Enhances the Shadow Bat through communion.|
Required Skill: Bat Affinity Lv. 20 or Higher
Level 20 required to learn Bat Affinity III.
|Darkness Ascending||Passive||When hit by a fatal attack, the power of darkness will restore you to life.|
Not affected by Cooldown reset.
|Call of Cygnus||Active||Receive the blessings of Cygnus's awakening to temporarily increase all stats for you and your party members.|
|Quintuple Star||Active||Throws 5 Throwing Stars in a row at the target. The last attack uses the power of darkness to deal greater damage.|
|Dark Omen||Active||Summons a pack of shadow bats to attack enemies. One bat will appear for every enemy hit. Cooldown decreased every time dark-attribute attacks succeed, except Shadow Bat and Dark Omen. Unaffected by enemy damage reflection skills and cannot be pushed back when casting.|
|Shadow Stitch||Active||Your shadow binds enemies to the ground. You will not take damage when Shadow Stitch hits an enemy with attack reflection. Also applies to bosses.|
|Throwing Expert||Passive||Increases Claw Mastery, Attack Power, and Max Critical Damage.|
Required Skill: Throwing Mastery Lv. 10
|Dark Blessing||Passive||The power of darkness fills you, increases your stats.|
|Adaptive Darkness III||Passive||Immerses you in deeper darkness to enhance your Marks of Darkness.|
Required Skill: Adaptive Darkness II Lv. 10 or Higher
|Bat Affinity III||Passive||Enhances the Shadow Bat is through communion.|
Required Skill: Bat Affinity II Lv. 20 or Higher
|Vitality Siphon||Passive||Absorb HP from enemies while laying your Mark of Darkness.|
|Shadow Slip||Passive||Grants a chance to melt into the shadows, avoid enemy attacks, and decrease damage taken.|
|Quintuple Star - Reinforce||Passive||Increases Quintuple Star damage.|
|Quintuple Star - Boss Rush||Passive||Damage increases when attacking Boss Monsters with Quintuple Star.|
|Quintuple Star - Critical Chance||Passive||Increases the Critical Rate of Quintuple Star.|
|Dark Omen - Cooldown Cutter||Passive||Reduces Dark Omen's cooldown.|
|Dark Omen - Spread||Passive||Increases the number of monsters that Dark Omen hits.|
|Dark Omen - Reinforce||Passive||Increases the damage of Dark Omen.|
|Vitality Siphon - Extra Point||Passive||Increases the HP Boost for each stack of Vitality Siphon.|
|Vitality Siphon - Steel Skin||Passive||Increases the Defense for each stack of Vitality Siphon.|
|Vitality Siphon - Preparation||Passive||Increases Abnormal Status Resistance for each stack of Vitality Siphon.|
|Dominion||Active||Unleashes the power of darkness, creating an area of supernatural force.|
|Glory of the Guardians||Active||A ceremony for Cygnus Knights to prove their devotion to the Empress.|
|Shadow Illusion||Active||Summons 3 shadows that copy your actions after a short delay. The copied actions are limited to throwing stars skills and movement skills. Your shadow disappears when the summon time runs out. The shadow attack can activate Marks of Darkness or Shadow Bats without being affected by attack reflection.|
|Rope Lift||Active||Fires a grappling hook to a platform above you to ascend quickly.|
|Decent Mystic Door||Active||Creates a portal that leads to the nearest town. You (and only you) can use it multiple times until it disappears. Press Up to use it.|
|Decent Sharp Eyes||Active||Allows you to locate an enemy's weak spot to deal fatal damage to that enemy.|
|Decent Hyper Body||Active||Increases Max HP and Max MP.|
|Decent Combat Orders||Active||Temporarily increases all of your skill levels.Only 4th Job Skills can be increased beyond master level while other skills can only be increased to master level.|
Exceptions: Beginner skills, Combat Orders, Decent Combat Orders, Hyper Skills, and 5th Job Skills cannot be increased.
|Decent Advanced Blessing||Active||Greatly increases your Attack Power, Magic ATT, Defense, Max HP, and Max MP. Reduces the amount of MP consumed when using skills. Can be stacked with other buff skills except Advanced Blessing.|
|Decent Speed Infusion||Active||Consumes HP to increase your attack speed by 1 level for a fixed period of time. Can be stacked with buffs other than Speed Infusion.|
|Blink||Active||Teleports you to a random location on the map.|
|Erda Nova||Active||Collect Erda from yourself and nearby to shoot down enemies. The enemy with the highest Max HP within range will get attacked first. The Erda of the enemy that has been attacked will become disrupted, which will bind the enemy's movements.|
|Will of Erda||Active||Focuses your mind to ignore some abnormal status effects. However, this will not work on all abnormal status effects.|
|Venom Burst||Active||Causes the poison inflicting nearby enemies to burst and spread.|
|Shadow Spear||Active||The shadows on the ground coalesce to form a spear that pierces enemies. Unaffected by attack reflection.|
|Job and Skills|
|Child of God|